
BRINGING THE SWARM TO LIFE: ROLES, MISSIONS, AND CAMPAIGNS FOR THE REPLICATOR INITIATIVE

Can you kill a bear with a thousand paper cuts or slay a dragon with an armada of toy boats? Many a wargame I have participated in suggests you can. Beyond rolling dice and questioning salvo exchange models, the challenge is understanding the types of battles and larger campaigns where swarms make a difference.
From debates about the viability of Project Replicator to the Ukrainian calls to build a million first person view drones in 2024, there is a rising tide of interest in low-cost, attritable battlefield effects. The swarm is now a “new” theory of victory. Yet, what roles and missions will these swarms make possible? Tactical adaption and the unforgiving feedback loop of the battlefield are helping Ukraine answer these questions. What is missing in the Replicator discussion in U.S. national security community is a tangible set of scenarios that support strategic analysis.
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